![]() It essentially allows players to merge two Monsters together to create a vast range of unique Monsters never seen before. This is by far its most original idea and feels right at home in this genre. It also gave me something exciting to look forward to in the future.Īnother more notable aspect of Monster Crown is the breeding mechanic. It’s a nice touch and one that kept me on my toes throughout. These work well as incentives for players to return to certain locations at a later point. Monster Crown also has a range of much stronger opponents scattered across its world. 2 years ago “The breeding mechanic is by far its most original idea and feels right at home in this genre.”.Knowing where my enemies are, what type they are and that I can avoid them is phenomenal. Frankly, seeing a screen fade to black only to reveal an enemy when I least expect it is a thing I’m not partial to. While we’re finally seeing something similar appear in the Pokémon games, that didn’t lessen the sense of satisfaction I received when I realised that this was the system of choice for Monster Crown. It’s up to you whether you fight them or run to the nearest town. Monsters pile up on screen before your very eyes. In-game Screenshotįor one, there are no more random encounters. ![]() It is made even more so by Monster Crown’s numerous enhancements. But I maintain that it is, to an extent, still enjoyable. It’s why it has appeared in umpteen different JRPGs across the past two decades. ![]() There’s something oddly comforting about coming back to this familiar, comfort-food style gameplay. That’s not to say, however, that Monster Crown isn’t fun. It’s the same rock paper scissors mechanic you’ve seen countless times before, and it fares no differently in Monster Crown. As is tradition, you’ll deal additional damage if your attribute or type is stronger than your opponent’s. Essentially, players duke it out against other Monsters by attacking with a range of moves. Monster Crown’s gameplay is as one would expect from a Pokémon-like.
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